Paper Mario DX
Paper Mario (N64) modding
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pra_04_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x32
2
#define MODEL_g144 0x31
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#define MODEL_g275 0x30
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#define MODEL_g277 0x2F
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#define MODEL_o987 0x2E
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#define MODEL_g276 0x2D
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#define MODEL_o986 0x2C
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#define MODEL_g280 0x2B
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#define MODEL_o992 0x2A
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#define MODEL_o991 0x29
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#define MODEL_g271 0x28
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#define MODEL_o976 0x27
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#define MODEL_g270 0x26
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#define MODEL_o1004 0x25
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#define MODEL_g266 0x24
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#define MODEL_o984 0x23
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#define MODEL_o1024 0x22
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#define MODEL_o966 0x21
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#define MODEL_o965 0x20
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#define MODEL_g264 0x1F
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#define MODEL_o962 0x1E
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#define MODEL_o1023 0x1D
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#define MODEL_o1022 0x1C
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#define MODEL_g240 0x1B
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#define MODEL_o1014 0x1A
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#define MODEL_Default 0x19
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#define MODEL_o1011 0x18
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#define MODEL_g183 0x17
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#define MODEL_g242 0x16
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#define MODEL_g244 0x15
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#define MODEL_o876 0x14
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#define MODEL_g243 0x13
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#define MODEL_o874 0x12
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#define MODEL_g234 0x11
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#define MODEL_o847 0x10
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#define MODEL_g255 0xF
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#define MODEL_o918 0xE
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#define MODEL_g281 0xD
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#define MODEL_o996 0xC
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#define MODEL_o995 0xB
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#define MODEL_o994 0xA
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#define MODEL_g197 0x9
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#define MODEL_o680 0x8
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#define MODEL_g185 0x7
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#define MODEL_o638 0x6
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#define MODEL_o636 0x5
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#define MODEL_o1021 0x4
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#define MODEL_g286 0x3
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#define MODEL_o1019 0x2
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#define MODEL_o1018 0x1
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#define MODEL_o1017 0x0
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include
mapfs
pra_04_shape.h
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