Paper Mario DX
Paper Mario (N64) modding
 
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pra_05_hit.h
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1#define COLLIDER_Root 0xD
2#define COLLIDER_g253 0xC
3#define COLLIDER_o903 0xB
4#define COLLIDER_deilittsw 0xA
5#define COLLIDER_deilitsw 0x9
6#define COLLIDER_deilisw 0x8
7#define COLLIDER_g229 0x7
8#define COLLIDER_o1017 0x6
9#define COLLIDER_o1016 0x5
10#define COLLIDER_o688 0x4
11#define COLLIDER_o957 0x3
12#define COLLIDER_o954 0x2
13#define COLLIDER_o953 0x1
14#define COLLIDER_o662 0x0
15
16#define ZONE_Root 0x3
17#define ZONE_g144 0x2
18#define ZONE_o1024 0x1
19#define ZONE_o1023 0x0
20