Paper Mario DX
Paper Mario (N64) modding
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pra_05_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x1E
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#define MODEL_g268 0x1D
3
#define MODEL_o968 0x1C
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#define MODEL_o969 0x1B
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#define MODEL_o966 0x1A
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#define MODEL_g238 0x19
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#define MODEL_g220 0x18
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#define MODEL_o844 0x17
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#define MODEL_o772 0x16
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#define MODEL_g219 0x15
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#define MODEL_o846 0x14
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#define MODEL_o768 0x13
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#define MODEL_g253 0x12
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#define MODEL_o914 0x11
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#define MODEL_o903 0x10
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#define MODEL_g144 0xF
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#define MODEL_o646 0xE
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#define MODEL_o638 0xD
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#define MODEL_o636 0xC
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#define MODEL_o634 0xB
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#define MODEL_g270 0xA
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#define MODEL_o978 0x9
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#define MODEL_o977 0x8
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#define MODEL_o976 0x7
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#define MODEL_o975 0x6
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#define MODEL_o974 0x5
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#define MODEL_g269 0x4
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#define MODEL_o973 0x3
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#define MODEL_o972 0x2
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#define MODEL_o971 0x1
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#define MODEL_o970 0x0
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include
mapfs
pra_05_shape.h
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