Paper Mario DX
Paper Mario (N64) modding
 
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pra_05_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x1E
2#define MODEL_g268 0x1D
3#define MODEL_o968 0x1C
4#define MODEL_o969 0x1B
5#define MODEL_o966 0x1A
6#define MODEL_g238 0x19
7#define MODEL_g220 0x18
8#define MODEL_o844 0x17
9#define MODEL_o772 0x16
10#define MODEL_g219 0x15
11#define MODEL_o846 0x14
12#define MODEL_o768 0x13
13#define MODEL_g253 0x12
14#define MODEL_o914 0x11
15#define MODEL_o903 0x10
16#define MODEL_g144 0xF
17#define MODEL_o646 0xE
18#define MODEL_o638 0xD
19#define MODEL_o636 0xC
20#define MODEL_o634 0xB
21#define MODEL_g270 0xA
22#define MODEL_o978 0x9
23#define MODEL_o977 0x8
24#define MODEL_o976 0x7
25#define MODEL_o975 0x6
26#define MODEL_o974 0x5
27#define MODEL_g269 0x4
28#define MODEL_o973 0x3
29#define MODEL_o972 0x2
30#define MODEL_o971 0x1
31#define MODEL_o970 0x0
32