Paper Mario DX
Paper Mario (N64) modding
 
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pra_09_hit.h
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1#define COLLIDER_Root 0x16
2#define COLLIDER_g144 0x15
3#define COLLIDER_g263 0x14
4#define COLLIDER_o1048 0x13
5#define COLLIDER_deilittse 0x12
6#define COLLIDER_g183 0x11
7#define COLLIDER_g253 0x10
8#define COLLIDER_deilitse 0xF
9#define COLLIDER_deilise 0xE
10#define COLLIDER_o903 0xD
11#define COLLIDER_deilittsw 0xC
12#define COLLIDER_deilitsw 0xB
13#define COLLIDER_deilisw 0xA
14#define COLLIDER_g260 0x9
15#define COLLIDER_o1056 0x8
16#define COLLIDER_o1034 0x7
17#define COLLIDER_o1030 0x6
18#define COLLIDER_o1026 0x5
19#define COLLIDER_o1025 0x4
20#define COLLIDER_o1023 0x3
21#define COLLIDER_o1022 0x2
22#define COLLIDER_o1020 0x1
23#define COLLIDER_o1038 0x0
24
25#define ZONE_Root 0x2
26#define ZONE_g144 0x1
27#define ZONE_o1016 0x0
28