Paper Mario DX
Paper Mario (N64) modding
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pra_09_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x36
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#define MODEL_g199 0x35
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#define MODEL_o943 0x34
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#define MODEL_o892 0x33
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#define MODEL_g259 0x32
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#define MODEL_g278 0x31
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#define MODEL_g266 0x30
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#define MODEL_o968 0x2F
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#define MODEL_g261 0x2E
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#define MODEL_o992 0x2D
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#define MODEL_o991 0x2C
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#define MODEL_o952 0x2B
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#define MODEL_g277 0x2A
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#define MODEL_g265 0x29
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#define MODEL_o964 0x28
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#define MODEL_o962 0x27
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#define MODEL_g260 0x26
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#define MODEL_o958 0x25
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#define MODEL_o994 0x24
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#define MODEL_o950 0x23
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#define MODEL_g241 0x22
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#define MODEL_o888 0x21
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#define MODEL_o922 0x20
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#define MODEL_o873 0x1F
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#define MODEL_o872 0x1E
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#define MODEL_o871 0x1D
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#define MODEL_g183 0x1C
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#define MODEL_g238 0x1B
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#define MODEL_g220 0x1A
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#define MODEL_o844 0x19
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#define MODEL_o772 0x18
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#define MODEL_g219 0x17
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#define MODEL_o846 0x16
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#define MODEL_o768 0x15
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#define MODEL_g253 0x14
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#define MODEL_o914 0x13
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#define MODEL_o903 0x12
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#define MODEL_g185 0x11
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#define MODEL_o646 0x10
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#define MODEL_o638 0xF
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#define MODEL_o636 0xE
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#define MODEL_o634 0xD
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#define MODEL_g197 0xC
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#define MODEL_o680 0xB
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#define MODEL_g228 0xA
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#define MODEL_o949 0x9
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#define MODEL_o1025 0x8
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#define MODEL_o1024 0x7
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#define MODEL_g229 0x6
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#define MODEL_o1026 0x5
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#define MODEL_o1027 0x4
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#define MODEL_o676 0x3
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#define MODEL_o1023 0x2
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#define MODEL_o1020 0x1
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#define MODEL_o1019 0x0
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include
mapfs
pra_09_shape.h
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