Paper Mario DX
Paper Mario (N64) modding
Loading...
Searching...
No Matches
pra_11_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x26
2
#define MODEL_g144 0x25
3
#define MODEL_g199 0x24
4
#define MODEL_o943 0x23
5
#define MODEL_o688 0x22
6
#define MODEL_o966 0x21
7
#define MODEL_g268 0x20
8
#define MODEL_g272 0x1F
9
#define MODEL_g274 0x1E
10
#define MODEL_o976 0x1D
11
#define MODEL_g273 0x1C
12
#define MODEL_o974 0x1B
13
#define MODEL_o973 0x1A
14
#define MODEL_o972 0x19
15
#define MODEL_g269 0x18
16
#define MODEL_g271 0x17
17
#define MODEL_o971 0x16
18
#define MODEL_o970 0x15
19
#define MODEL_g270 0x14
20
#define MODEL_o969 0x13
21
#define MODEL_o968 0x12
22
#define MODEL_o967 0x11
23
#define MODEL_g181 0x10
24
#define MODEL_o914 0xF
25
#define MODEL_o646 0xE
26
#define MODEL_o638 0xD
27
#define MODEL_o636 0xC
28
#define MODEL_o634 0xB
29
#define MODEL_g241 0xA
30
#define MODEL_o962 0x9
31
#define MODEL_o963 0x8
32
#define MODEL_o872 0x7
33
#define MODEL_o871 0x6
34
#define MODEL_o680 0x5
35
#define MODEL_g266 0x4
36
#define MODEL_o956 0x3
37
#define MODEL_o959 0x2
38
#define MODEL_o958 0x1
39
#define MODEL_o957 0x0
40
include
mapfs
pra_11_shape.h
Generated by
1.10.0