Paper Mario DX
Paper Mario (N64) modding
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pra_14_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x4C
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#define MODEL_g199 0x4B
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#define MODEL_o1091 0x4A
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#define MODEL_g251 0x49
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#define MODEL_o1049 0x48
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#define MODEL_g302 0x47
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#define MODEL_g228 0x46
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#define MODEL_o816 0x45
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#define MODEL_o1059 0x44
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#define MODEL_o1061 0x43
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#define MODEL_o1060 0x42
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#define MODEL_o1058 0x41
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#define MODEL_o1057 0x40
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#define MODEL_o1025 0x3F
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#define MODEL_o1024 0x3E
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#define MODEL_o1022 0x3D
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#define MODEL_o1021 0x3C
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#define MODEL_o1020 0x3B
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#define MODEL_o794 0x3A
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#define MODEL_g307 0x39
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#define MODEL_o1089 0x38
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#define MODEL_g185 0x37
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#define MODEL_o997 0x36
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#define MODEL_o873 0x35
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#define MODEL_o871 0x34
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#define MODEL_o638 0x33
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#define MODEL_o636 0x32
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#define MODEL_o634 0x31
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#define MODEL_g301 0x30
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#define MODEL_g252 0x2F
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#define MODEL_o1066 0x2E
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#define MODEL_o1063 0x2D
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#define MODEL_o1054 0x2C
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#define MODEL_o1053 0x2B
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#define MODEL_o1051 0x2A
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#define MODEL_g297 0x29
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#define MODEL_o945 0x28
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#define MODEL_g300 0x27
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#define MODEL_g304 0x26
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#define MODEL_o1092 0x25
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#define MODEL_g305 0x24
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#define MODEL_o1086 0x23
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#define MODEL_o1085 0x22
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#define MODEL_o1084 0x21
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#define MODEL_o1082 0x20
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#define MODEL_o1081 0x1F
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#define MODEL_o1080 0x1E
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#define MODEL_g229 0x1D
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#define MODEL_o658 0x1C
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#define MODEL_o895 0x1B
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#define MODEL_o664 0x1A
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#define MODEL_o864 0x19
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#define MODEL_g197 0x18
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#define MODEL_o889 0x17
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#define MODEL_g259 0x16
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#define MODEL_g277 0x15
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#define MODEL_g260 0x14
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#define MODEL_o958 0x13
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#define MODEL_o994 0x12
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#define MODEL_o950 0x11
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#define MODEL_g288 0x10
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#define MODEL_g289 0xF
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#define MODEL_o1016 0xE
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#define MODEL_o1015 0xD
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#define MODEL_o1014 0xC
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#define MODEL_g285 0xB
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#define MODEL_g286 0xA
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#define MODEL_o1011 0x9
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#define MODEL_o1010 0x8
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#define MODEL_o1009 0x7
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#define MODEL_g278 0x6
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#define MODEL_g261 0x5
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#define MODEL_o992 0x4
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#define MODEL_o991 0x3
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#define MODEL_o952 0x2
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#define MODEL_g306 0x1
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#define MODEL_o1093 0x0
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include
mapfs
pra_14_shape.h
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