Paper Mario DX
Paper Mario (N64) modding
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pra_16_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x41
2
#define MODEL_g199 0x40
3
#define MODEL_o686 0x3F
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#define MODEL_o965 0x3E
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#define MODEL_g257 0x3D
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#define MODEL_o947 0x3C
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#define MODEL_o945 0x3B
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#define MODEL_g252 0x3A
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#define MODEL_o893 0x39
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#define MODEL_o690 0x38
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#define MODEL_g242 0x37
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#define MODEL_g246 0x36
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#define MODEL_o881 0x35
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#define MODEL_o880 0x34
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#define MODEL_g245 0x33
16
#define MODEL_o879 0x32
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#define MODEL_o878 0x31
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#define MODEL_g244 0x30
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#define MODEL_o877 0x2F
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#define MODEL_o876 0x2E
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#define MODEL_g243 0x2D
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#define MODEL_o875 0x2C
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#define MODEL_o874 0x2B
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#define MODEL_g238 0x2A
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#define MODEL_g237 0x29
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#define MODEL_o862 0x28
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#define MODEL_o861 0x27
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#define MODEL_g236 0x26
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#define MODEL_o860 0x25
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#define MODEL_o859 0x24
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#define MODEL_g220 0x23
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#define MODEL_o844 0x22
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#define MODEL_o772 0x21
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#define MODEL_g219 0x20
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#define MODEL_o846 0x1F
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#define MODEL_o768 0x1E
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#define MODEL_g240 0x1D
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#define MODEL_o922 0x1C
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#define MODEL_o885 0x1B
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#define MODEL_o872 0x1A
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#define MODEL_o870 0x19
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#define MODEL_o868 0x18
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#define MODEL_g185 0x17
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#define MODEL_o982 0x16
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#define MODEL_o646 0x15
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#define MODEL_o856 0x14
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#define MODEL_o638 0x13
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#define MODEL_o636 0x12
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#define MODEL_o914 0x11
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#define MODEL_g197 0x10
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#define MODEL_o680 0xF
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#define MODEL_g228 0xE
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#define MODEL_o955 0xD
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#define MODEL_o950 0xC
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#define MODEL_o949 0xB
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#define MODEL_g230 0xA
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#define MODEL_o951 0x9
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#define MODEL_o676 0x8
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#define MODEL_o981 0x7
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#define MODEL_g229 0x6
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#define MODEL_g265 0x5
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#define MODEL_o980 0x4
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#define MODEL_o979 0x3
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#define MODEL_o978 0x2
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#define MODEL_o953 0x1
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#define MODEL_o658 0x0
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include
mapfs
pra_16_shape.h
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