Paper Mario DX
Paper Mario (N64) modding
 
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pra_19_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x45
2#define MODEL_g199 0x44
3#define MODEL_o1077 0x43
4#define MODEL_o1092 0x42
5#define MODEL_g291 0x41
6#define MODEL_g290 0x40
7#define MODEL_o1099 0x3F
8#define MODEL_o1088 0x3E
9#define MODEL_g254 0x3D
10#define MODEL_o947 0x3C
11#define MODEL_o945 0x3B
12#define MODEL_g292 0x3A
13#define MODEL_o688 0x39
14#define MODEL_g144 0x38
15#define MODEL_g197 0x37
16#define MODEL_o680 0x36
17#define MODEL_g228 0x35
18#define MODEL_o955 0x34
19#define MODEL_o816 0x33
20#define MODEL_o815 0x32
21#define MODEL_g238 0x31
22#define MODEL_g220 0x30
23#define MODEL_o844 0x2F
24#define MODEL_o772 0x2E
25#define MODEL_g219 0x2D
26#define MODEL_o846 0x2C
27#define MODEL_o768 0x2B
28#define MODEL_g263 0x2A
29#define MODEL_g277 0x29
30#define MODEL_g285 0x28
31#define MODEL_o1065 0x27
32#define MODEL_g279 0x26
33#define MODEL_o1027 0x25
34#define MODEL_o1026 0x24
35#define MODEL_g278 0x23
36#define MODEL_o1024 0x22
37#define MODEL_g276 0x21
38#define MODEL_o1021 0x20
39#define MODEL_o1020 0x1F
40#define MODEL_o1015 0x1E
41#define MODEL_g272 0x1D
42#define MODEL_o1067 0x1C
43#define MODEL_o1007 0x1B
44#define MODEL_g264 0x1A
45#define MODEL_o1033 0x19
46#define MODEL_o1032 0x18
47#define MODEL_o990 0x17
48#define MODEL_o989 0x16
49#define MODEL_o988 0x15
50#define MODEL_o987 0x14
51#define MODEL_g185 0x13
52#define MODEL_o914 0x12
53#define MODEL_o903 0x11
54#define MODEL_o646 0x10
55#define MODEL_o638 0xF
56#define MODEL_o636 0xE
57#define MODEL_o634 0xD
58#define MODEL_g262 0xC
59#define MODEL_o1075 0xB
60#define MODEL_o1070 0xA
61#define MODEL_o1069 0x9
62#define MODEL_g230 0x8
63#define MODEL_o1072 0x7
64#define MODEL_o1084 0x6
65#define MODEL_o1083 0x5
66#define MODEL_g288 0x4
67#define MODEL_o1082 0x3
68#define MODEL_o1081 0x2
69#define MODEL_o1080 0x1
70#define MODEL_o1079 0x0
71