Paper Mario DX
Paper Mario (N64) modding
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pra_20_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x41
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#define MODEL_Default 0x40
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#define MODEL_o943 0x3F
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#define MODEL_g280 0x3E
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#define MODEL_o1000 0x3D
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#define MODEL_o999 0x3C
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#define MODEL_g270 0x3B
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#define MODEL_g273 0x3A
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#define MODEL_o987 0x39
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#define MODEL_g272 0x38
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#define MODEL_o984 0x37
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#define MODEL_o983 0x36
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#define MODEL_g271 0x35
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#define MODEL_o981 0x34
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#define MODEL_g181 0x33
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#define MODEL_g249 0x32
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#define MODEL_o885 0x31
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#define MODEL_g242 0x30
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#define MODEL_g244 0x2F
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#define MODEL_o877 0x2E
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#define MODEL_o876 0x2D
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#define MODEL_g243 0x2C
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#define MODEL_o875 0x2B
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#define MODEL_o874 0x2A
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#define MODEL_g241 0x29
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#define MODEL_o873 0x28
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#define MODEL_g286 0x27
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#define MODEL_g264 0x26
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#define MODEL_o964 0x25
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#define MODEL_o963 0x24
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#define MODEL_o961 0x23
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#define MODEL_o958 0x22
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#define MODEL_o1016 0x21
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#define MODEL_g290 0x20
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#define MODEL_o973 0x1F
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#define MODEL_g289 0x1E
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#define MODEL_g252 0x1D
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#define MODEL_o690 0x1C
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#define MODEL_g257 0x1B
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#define MODEL_o947 0x1A
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#define MODEL_o945 0x19
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#define MODEL_g285 0x18
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#define MODEL_o1015 0x17
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#define MODEL_g246 0x16
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#define MODEL_o881 0x15
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#define MODEL_o880 0x14
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#define MODEL_g245 0x13
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#define MODEL_o879 0x12
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#define MODEL_o878 0x11
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#define MODEL_g288 0x10
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#define MODEL_o1005 0xF
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#define MODEL_g287 0xE
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#define MODEL_o1014 0xD
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#define MODEL_o872 0xC
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#define MODEL_o1011 0xB
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#define MODEL_o1013 0xA
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#define MODEL_g229 0x9
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#define MODEL_o666 0x8
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#define MODEL_o895 0x7
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#define MODEL_o664 0x6
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#define MODEL_o662 0x5
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#define MODEL_o1002 0x4
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#define MODEL_g274 0x3
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#define MODEL_g279 0x2
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#define MODEL_o998 0x1
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#define MODEL_o997 0x0
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include
mapfs
pra_20_shape.h
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