Paper Mario DX
Paper Mario (N64) modding
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pra_21_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x36
2
#define MODEL_g239 0x35
3
#define MODEL_o1101 0x34
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#define MODEL_g283 0x33
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#define MODEL_g285 0x32
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#define MODEL_o977 0x31
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#define MODEL_g284 0x30
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#define MODEL_o976 0x2F
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#define MODEL_g238 0x2E
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#define MODEL_g221 0x2D
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#define MODEL_o774 0x2C
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#define MODEL_g144 0x2B
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#define MODEL_g260 0x2A
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#define MODEL_g287 0x29
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#define MODEL_g289 0x28
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#define MODEL_o984 0x27
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#define MODEL_g288 0x26
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#define MODEL_o983 0x25
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#define MODEL_o982 0x24
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#define MODEL_o981 0x23
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#define MODEL_o980 0x22
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#define MODEL_g274 0x21
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#define MODEL_o978 0x20
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#define MODEL_g280 0x1F
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#define MODEL_o971 0x1E
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#define MODEL_g278 0x1D
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#define MODEL_o970 0x1C
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#define MODEL_o969 0x1B
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#define MODEL_o967 0x1A
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#define MODEL_o974 0x19
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#define MODEL_g276 0x18
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#define MODEL_o966 0x17
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#define MODEL_o965 0x16
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#define MODEL_o964 0x15
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#define MODEL_g181 0x14
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#define MODEL_g199 0x13
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#define MODEL_o963 0x12
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#define MODEL_o961 0x11
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#define MODEL_g197 0x10
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#define MODEL_o890 0xF
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#define MODEL_o682 0xE
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#define MODEL_g185 0xD
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#define MODEL_o938 0xC
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#define MODEL_o856 0xB
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#define MODEL_o855 0xA
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#define MODEL_o854 0x9
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#define MODEL_g228 0x8
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#define MODEL_o1115 0x7
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#define MODEL_o1114 0x6
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#define MODEL_g229 0x5
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#define MODEL_o1111 0x4
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#define MODEL_o864 0x3
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#define MODEL_o863 0x2
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#define MODEL_o895 0x1
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#define MODEL_o911 0x0
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include
mapfs
pra_21_shape.h
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