Paper Mario DX
Paper Mario (N64) modding
 
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pra_21_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x36
2#define MODEL_g239 0x35
3#define MODEL_o1101 0x34
4#define MODEL_g283 0x33
5#define MODEL_g285 0x32
6#define MODEL_o977 0x31
7#define MODEL_g284 0x30
8#define MODEL_o976 0x2F
9#define MODEL_g238 0x2E
10#define MODEL_g221 0x2D
11#define MODEL_o774 0x2C
12#define MODEL_g144 0x2B
13#define MODEL_g260 0x2A
14#define MODEL_g287 0x29
15#define MODEL_g289 0x28
16#define MODEL_o984 0x27
17#define MODEL_g288 0x26
18#define MODEL_o983 0x25
19#define MODEL_o982 0x24
20#define MODEL_o981 0x23
21#define MODEL_o980 0x22
22#define MODEL_g274 0x21
23#define MODEL_o978 0x20
24#define MODEL_g280 0x1F
25#define MODEL_o971 0x1E
26#define MODEL_g278 0x1D
27#define MODEL_o970 0x1C
28#define MODEL_o969 0x1B
29#define MODEL_o967 0x1A
30#define MODEL_o974 0x19
31#define MODEL_g276 0x18
32#define MODEL_o966 0x17
33#define MODEL_o965 0x16
34#define MODEL_o964 0x15
35#define MODEL_g181 0x14
36#define MODEL_g199 0x13
37#define MODEL_o963 0x12
38#define MODEL_o961 0x11
39#define MODEL_g197 0x10
40#define MODEL_o890 0xF
41#define MODEL_o682 0xE
42#define MODEL_g185 0xD
43#define MODEL_o938 0xC
44#define MODEL_o856 0xB
45#define MODEL_o855 0xA
46#define MODEL_o854 0x9
47#define MODEL_g228 0x8
48#define MODEL_o1115 0x7
49#define MODEL_o1114 0x6
50#define MODEL_g229 0x5
51#define MODEL_o1111 0x4
52#define MODEL_o864 0x3
53#define MODEL_o863 0x2
54#define MODEL_o895 0x1
55#define MODEL_o911 0x0
56