Paper Mario DX
Paper Mario (N64) modding
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pra_29_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x41
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#define MODEL_g284 0x40
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#define MODEL_o1017 0x3F
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#define MODEL_o1131 0x3E
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#define MODEL_bridge 0x3D
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#define MODEL_side 0x3C
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#define MODEL_s03 0x3B
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#define MODEL_s02 0x3A
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#define MODEL_s01 0x39
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#define MODEL_s00 0x38
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#define MODEL_up 0x37
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#define MODEL_u03 0x36
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#define MODEL_u02 0x35
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#define MODEL_u01 0x34
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#define MODEL_u00 0x33
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#define MODEL_g257 0x32
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#define MODEL_o945 0x31
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#define MODEL_g254 0x30
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#define MODEL_o1132 0x2F
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#define MODEL_g283 0x2E
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#define MODEL_o1011 0x2D
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#define MODEL_g287 0x2C
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#define MODEL_o1118 0x2B
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#define MODEL_o1112 0x2A
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#define MODEL_o1106 0x29
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#define MODEL_o1067 0x28
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#define MODEL_o1066 0x27
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#define MODEL_o1065 0x26
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#define MODEL_o1064 0x25
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#define MODEL_o1063 0x24
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#define MODEL_g275 0x23
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#define MODEL_g294 0x22
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#define MODEL_o1096 0x21
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#define MODEL_g293 0x20
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#define MODEL_o1094 0x1F
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#define MODEL_g277 0x1E
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#define MODEL_o997 0x1D
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#define MODEL_g276 0x1C
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#define MODEL_o995 0x1B
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#define MODEL_g286 0x1A
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#define MODEL_o1133 0x19
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#define MODEL_o1021 0x18
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#define MODEL_g274 0x17
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#define MODEL_o992 0x16
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#define MODEL_o990 0x15
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#define MODEL_o988 0x14
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#define MODEL_g238 0x13
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#define MODEL_g237 0x12
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#define MODEL_o861 0x11
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#define MODEL_g236 0x10
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#define MODEL_o859 0xF
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#define MODEL_g220 0xE
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#define MODEL_o772 0xD
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#define MODEL_g219 0xC
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#define MODEL_o768 0xB
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#define MODEL_g253 0xA
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#define MODEL_o1134 0x9
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#define MODEL_o903 0x8
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#define MODEL_g185 0x7
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#define MODEL_o638 0x6
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#define MODEL_o636 0x5
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#define MODEL_o634 0x4
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#define MODEL_g230 0x3
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#define MODEL_o895 0x2
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#define MODEL_o664 0x1
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#define MODEL_o662 0x0
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include
mapfs
pra_29_shape.h
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