Paper Mario DX
Paper Mario (N64) modding
 
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pra_29_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x41
2#define MODEL_g284 0x40
3#define MODEL_o1017 0x3F
4#define MODEL_o1131 0x3E
5#define MODEL_bridge 0x3D
6#define MODEL_side 0x3C
7#define MODEL_s03 0x3B
8#define MODEL_s02 0x3A
9#define MODEL_s01 0x39
10#define MODEL_s00 0x38
11#define MODEL_up 0x37
12#define MODEL_u03 0x36
13#define MODEL_u02 0x35
14#define MODEL_u01 0x34
15#define MODEL_u00 0x33
16#define MODEL_g257 0x32
17#define MODEL_o945 0x31
18#define MODEL_g254 0x30
19#define MODEL_o1132 0x2F
20#define MODEL_g283 0x2E
21#define MODEL_o1011 0x2D
22#define MODEL_g287 0x2C
23#define MODEL_o1118 0x2B
24#define MODEL_o1112 0x2A
25#define MODEL_o1106 0x29
26#define MODEL_o1067 0x28
27#define MODEL_o1066 0x27
28#define MODEL_o1065 0x26
29#define MODEL_o1064 0x25
30#define MODEL_o1063 0x24
31#define MODEL_g275 0x23
32#define MODEL_g294 0x22
33#define MODEL_o1096 0x21
34#define MODEL_g293 0x20
35#define MODEL_o1094 0x1F
36#define MODEL_g277 0x1E
37#define MODEL_o997 0x1D
38#define MODEL_g276 0x1C
39#define MODEL_o995 0x1B
40#define MODEL_g286 0x1A
41#define MODEL_o1133 0x19
42#define MODEL_o1021 0x18
43#define MODEL_g274 0x17
44#define MODEL_o992 0x16
45#define MODEL_o990 0x15
46#define MODEL_o988 0x14
47#define MODEL_g238 0x13
48#define MODEL_g237 0x12
49#define MODEL_o861 0x11
50#define MODEL_g236 0x10
51#define MODEL_o859 0xF
52#define MODEL_g220 0xE
53#define MODEL_o772 0xD
54#define MODEL_g219 0xC
55#define MODEL_o768 0xB
56#define MODEL_g253 0xA
57#define MODEL_o1134 0x9
58#define MODEL_o903 0x8
59#define MODEL_g185 0x7
60#define MODEL_o638 0x6
61#define MODEL_o636 0x5
62#define MODEL_o634 0x4
63#define MODEL_g230 0x3
64#define MODEL_o895 0x2
65#define MODEL_o664 0x1
66#define MODEL_o662 0x0
67