Paper Mario DX
Paper Mario (N64) modding
 
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pra_32_hit.h
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1#define COLLIDER_Root 0xE
2#define COLLIDER_g144 0xD
3#define COLLIDER_o1350 0xC
4#define COLLIDER_o1309 0xB
5#define COLLIDER_o1293 0xA
6#define COLLIDER_o1317 0x9
7#define COLLIDER_g257 0x8
8#define COLLIDER_g270 0x7
9#define COLLIDER_o971 0x6
10#define COLLIDER_deilittw 0x5
11#define COLLIDER_deilitw 0x4
12#define COLLIDER_deiliw 0x3
13#define COLLIDER_g258 0x2
14#define COLLIDER_o1262 0x1
15#define COLLIDER_o1261 0x0
16
17#define ZONE_Root 0x2
18#define ZONE_g144 0x1
19#define ZONE_o1312 0x0
20