Paper Mario DX
Paper Mario (N64) modding
 
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pra_33_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x39
2#define MODEL_g197 0x38
3#define MODEL_o1032 0x37
4#define MODEL_pikapika 0x36
5#define MODEL_o985 0x35
6#define MODEL_o987 0x34
7#define MODEL_g260 0x33
8#define MODEL_o991 0x32
9#define MODEL_o990 0x31
10#define MODEL_o989 0x30
11#define MODEL_g253 0x2F
12#define MODEL_o1034 0x2E
13#define MODEL_g283 0x2D
14#define MODEL_g242 0x2C
15#define MODEL_g244 0x2B
16#define MODEL_o876 0x2A
17#define MODEL_g243 0x29
18#define MODEL_o874 0x28
19#define MODEL_g286 0x27
20#define MODEL_o680 0x26
21#define MODEL_o1041 0x25
22#define MODEL_g240 0x24
23#define MODEL_o873 0x23
24#define MODEL_o872 0x22
25#define MODEL_o870 0x21
26#define MODEL_g282 0x20
27#define MODEL_g254 0x1F
28#define MODEL_o1038 0x1E
29#define MODEL_o1037 0x1D
30#define MODEL_g257 0x1C
31#define MODEL_o945 0x1B
32#define MODEL_g281 0x1A
33#define MODEL_g285 0x19
34#define MODEL_o1036 0x18
35#define MODEL_o1040 0x17
36#define MODEL_g238 0x16
37#define MODEL_g237 0x15
38#define MODEL_o861 0x14
39#define MODEL_g236 0x13
40#define MODEL_o859 0x12
41#define MODEL_g183 0x11
42#define MODEL_o634 0x10
43#define MODEL_o638 0xF
44#define MODEL_o855 0xE
45#define MODEL_g279 0xD
46#define MODEL_o1026 0xC
47#define MODEL_o1025 0xB
48#define MODEL_o1024 0xA
49#define MODEL_g265 0x9
50#define MODEL_g269 0x8
51#define MODEL_g270 0x7
52#define MODEL_o1004 0x6
53#define MODEL_o1003 0x5
54#define MODEL_o1002 0x4
55#define MODEL_g266 0x3
56#define MODEL_g267 0x2
57#define MODEL_o1000 0x1
58#define MODEL_o999 0x0
59