Paper Mario DX
Paper Mario (N64) modding
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pra_34_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x3C
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#define MODEL_g289 0x3B
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#define MODEL_o1018 0x3A
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#define MODEL_o686 0x39
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#define MODEL_g292 0x38
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#define MODEL_g197 0x37
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#define MODEL_o680 0x36
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#define MODEL_g296 0x35
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#define MODEL_o1026 0x34
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#define MODEL_g284 0x33
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#define MODEL_o1015 0x32
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#define MODEL_o1014 0x31
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#define MODEL_g283 0x30
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#define MODEL_o1013 0x2F
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#define MODEL_o1012 0x2E
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#define MODEL_g244 0x2D
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#define MODEL_o877 0x2C
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#define MODEL_o876 0x2B
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#define MODEL_g243 0x2A
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#define MODEL_o875 0x29
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#define MODEL_o874 0x28
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#define MODEL_g291 0x27
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#define MODEL_o1031 0x26
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#define MODEL_o961 0x25
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#define MODEL_o963 0x24
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#define MODEL_g294 0x23
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#define MODEL_g252 0x22
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#define MODEL_o1023 0x21
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#define MODEL_o690 0x20
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#define MODEL_g257 0x1F
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#define MODEL_o947 0x1E
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#define MODEL_o945 0x1D
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#define MODEL_g293 0x1C
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#define MODEL_g242 0x1B
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#define MODEL_g282 0x1A
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#define MODEL_o1011 0x19
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#define MODEL_o1010 0x18
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#define MODEL_g281 0x17
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#define MODEL_o1009 0x16
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#define MODEL_o1008 0x15
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#define MODEL_g246 0x14
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#define MODEL_o881 0x13
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#define MODEL_o880 0x12
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#define MODEL_g245 0x11
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#define MODEL_o879 0x10
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#define MODEL_o878 0xF
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#define MODEL_g264 0xE
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#define MODEL_o964 0xD
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#define MODEL_o1029 0xC
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#define MODEL_o1030 0xB
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#define MODEL_o958 0xA
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#define MODEL_o1028 0x9
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#define MODEL_g229 0x8
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#define MODEL_o666 0x7
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#define MODEL_o895 0x6
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#define MODEL_o664 0x5
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#define MODEL_o662 0x4
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#define MODEL_o1027 0x3
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#define MODEL_g269 0x2
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#define MODEL_o1022 0x1
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#define MODEL_o978 0x0
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include
mapfs
pra_34_shape.h
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