Paper Mario DX
Paper Mario (N64) modding
 
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pra_40_hit.h
Go to the documentation of this file.
1#define COLLIDER_Root 0x13
2#define COLLIDER_g253 0x12
3#define COLLIDER_o975 0x11
4#define COLLIDER_deilitt2 0x10
5#define COLLIDER_deilit2 0xF
6#define COLLIDER_deili2 0xE
7#define COLLIDER_o960 0xD
8#define COLLIDER_deilitt1 0xC
9#define COLLIDER_deilit1 0xB
10#define COLLIDER_deili1 0xA
11#define COLLIDER_g229 0x9
12#define COLLIDER_o686 0x8
13#define COLLIDER_o957 0x7
14#define COLLIDER_o955 0x6
15#define COLLIDER_o952 0x5
16#define COLLIDER_o662 0x4
17#define COLLIDER_o1027 0x3
18#define COLLIDER_o1026 0x2
19#define COLLIDER_o1025 0x1
20#define COLLIDER_o1024 0x0
21
22#define ZONE_Root 0x3
23#define ZONE_g144 0x2
24#define ZONE_o1017 0x1
25#define ZONE_o1016 0x0
26