Paper Mario DX
Paper Mario (N64) modding
 
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pra_40_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x1D
2#define MODEL_g294 0x1C
3#define MODEL_o1057 0x1B
4#define MODEL_o1068 0x1A
5#define MODEL_g296 0x19
6#define MODEL_o1043 0x18
7#define MODEL_o918 0x17
8#define MODEL_g242 0x16
9#define MODEL_g246 0x15
10#define MODEL_o880 0x14
11#define MODEL_g245 0x13
12#define MODEL_o878 0x12
13#define MODEL_g301 0x11
14#define MODEL_o1055 0x10
15#define MODEL_g300 0xF
16#define MODEL_o1053 0xE
17#define MODEL_g181 0xD
18#define MODEL_o680 0xC
19#define MODEL_g295 0xB
20#define MODEL_o1039 0xA
21#define MODEL_o1038 0x9
22#define MODEL_o1037 0x8
23#define MODEL_g241 0x7
24#define MODEL_o870 0x6
25#define MODEL_o869 0x5
26#define MODEL_o868 0x4
27#define MODEL_g303 0x3
28#define MODEL_o1060 0x2
29#define MODEL_o1059 0x1
30#define MODEL_o1058 0x0
31