Paper Mario DX
Paper Mario (N64) modding
 
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sam_05_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x14
2#define MODEL_g4 0x13
3#define MODEL_o28 0x12
4#define MODEL_o22 0x11
5#define MODEL_o10 0x10
6#define MODEL_g5 0xF
7#define MODEL_o20 0xE
8#define MODEL_o19 0xD
9#define MODEL_o18 0xC
10#define MODEL_o17 0xB
11#define MODEL_o16 0xA
12#define MODEL_o15 0x9
13#define MODEL_o14 0x8
14#define MODEL_o13 0x7
15#define MODEL_o12 0x6
16#define MODEL_o11 0x5
17#define MODEL_g1 0x4
18#define MODEL_futi 0x3
19#define MODEL_exitdai 0x2
20#define MODEL_kabe 0x1
21#define MODEL_ground 0x0
22