Paper Mario DX
Paper Mario (N64) modding
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sam_07_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x8B
2
#define MODEL_g1 0x8A
3
#define MODEL_g72 0x89
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#define MODEL_o137 0x88
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#define MODEL_o135 0x87
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#define MODEL_move1 0x86
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#define MODEL_s19 0x85
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#define MODEL_o115 0x84
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#define MODEL_s18 0x83
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#define MODEL_o125 0x82
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#define MODEL_s17 0x81
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#define MODEL_o126 0x80
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#define MODEL_s16 0x7F
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#define MODEL_o114 0x7E
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#define MODEL_s15 0x7D
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#define MODEL_o124 0x7C
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#define MODEL_s14 0x7B
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#define MODEL_o123 0x7A
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#define MODEL_s13 0x79
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#define MODEL_o113 0x78
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#define MODEL_s12 0x77
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#define MODEL_o121 0x76
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#define MODEL_s11 0x75
24
#define MODEL_o122 0x74
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#define MODEL_s10 0x73
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#define MODEL_o112 0x72
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#define MODEL_s9 0x71
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#define MODEL_o120 0x70
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#define MODEL_s8 0x6F
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#define MODEL_o119 0x6E
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#define MODEL_s7 0x6D
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#define MODEL_o111 0x6C
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#define MODEL_s6 0x6B
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#define MODEL_o117 0x6A
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#define MODEL_s5 0x69
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#define MODEL_o118 0x68
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#define MODEL_s4 0x67
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#define MODEL_o109 0x66
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#define MODEL_s3 0x65
40
#define MODEL_o116 0x64
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#define MODEL_s2 0x63
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#define MODEL_o107 0x62
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#define MODEL_s1 0x61
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#define MODEL_o106 0x60
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#define MODEL_36 0x5F
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#define MODEL_o80 0x5E
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#define MODEL_35 0x5D
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#define MODEL_o73 0x5C
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#define MODEL_34 0x5B
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#define MODEL_o50 0x5A
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#define MODEL_33 0x59
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#define MODEL_o48 0x58
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#define MODEL_32 0x57
54
#define MODEL_o78 0x56
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#define MODEL_31 0x55
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#define MODEL_o81 0x54
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#define MODEL_30 0x53
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#define MODEL_o91 0x52
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#define MODEL_29 0x51
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#define MODEL_o94 0x50
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#define MODEL_28 0x4F
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#define MODEL_o65 0x4E
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#define MODEL_27 0x4D
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#define MODEL_o68 0x4C
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#define MODEL_26 0x4B
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#define MODEL_o70 0x4A
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#define MODEL_25 0x49
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#define MODEL_o55 0x48
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#define MODEL_24 0x47
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#define MODEL_o47 0x46
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#define MODEL_23 0x45
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#define MODEL_o44 0x44
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#define MODEL_22 0x43
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#define MODEL_o51 0x42
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#define MODEL_21 0x41
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#define MODEL_o75 0x40
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#define MODEL_20 0x3F
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#define MODEL_o84 0x3E
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#define MODEL_19 0x3D
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#define MODEL_o77 0x3C
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#define MODEL_18 0x3B
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#define MODEL_o82 0x3A
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#define MODEL_17 0x39
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#define MODEL_o100 0x38
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#define MODEL_16 0x37
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#define MODEL_o93 0x36
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#define MODEL_15 0x35
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#define MODEL_o98 0x34
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#define MODEL_14 0x33
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#define MODEL_o64 0x32
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#define MODEL_13 0x31
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#define MODEL_o66 0x30
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#define MODEL_12 0x2F
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#define MODEL_o67 0x2E
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#define MODEL_11 0x2D
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#define MODEL_o54 0x2C
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#define MODEL_10 0x2B
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#define MODEL_o46 0x2A
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#define MODEL_9 0x29
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#define MODEL_o52 0x28
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#define MODEL_8 0x27
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#define MODEL_o86 0x26
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#define MODEL_7 0x25
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#define MODEL_o63 0x24
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#define MODEL_6 0x23
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#define MODEL_o58 0x22
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#define MODEL_5 0x21
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#define MODEL_o56 0x20
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#define MODEL_4 0x1F
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#define MODEL_o105 0x1E
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#define MODEL_3 0x1D
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#define MODEL_o89 0x1C
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#define MODEL_2 0x1B
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#define MODEL_o61 0x1A
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#define MODEL_1 0x19
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#define MODEL_o59 0x18
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#define MODEL_m1_kabe 0x17
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#define MODEL_m1_yuka 0x16
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#define MODEL_exitw 0x15
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#define MODEL_exite2 0x14
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#define MODEL_exite1 0x13
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#define MODEL_o17 0x12
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#define MODEL_o18 0x11
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#define MODEL_g2 0x10
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#define MODEL_o41 0xF
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#define MODEL_ten3 0xE
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#define MODEL_ten2 0xD
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#define MODEL_Default 0xC
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#define MODEL_ten 0xB
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#define MODEL_o132 0xA
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#define MODEL_o131 0x9
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#define MODEL_futi 0x8
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#define MODEL_kaidan 0x7
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#define MODEL_kai_kabe 0x6
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#define MODEL_yuka 0x5
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#define MODEL_oku 0x4
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#define MODEL_iwa2 0x3
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#define MODEL_iwa1 0x2
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#define MODEL_kabe1 0x1
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#define MODEL_o_kabe 0x0
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include
mapfs
sam_07_shape.h
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