Paper Mario DX
Paper Mario (N64) modding
 
Loading...
Searching...
No Matches
sam_09_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x1A
2#define MODEL_g1 0x19
3#define MODEL_move3 0x18
4#define MODEL_m3_kabe 0x17
5#define MODEL_move2 0x16
6#define MODEL_m2_kabe 0x15
7#define MODEL_move1 0x14
8#define MODEL_m1_kabe 0x13
9#define MODEL_exite 0x12
10#define MODEL_o20 0x11
11#define MODEL_o19 0x10
12#define MODEL_exitw 0xF
13#define MODEL_o18 0xE
14#define MODEL_o17 0xD
15#define MODEL_g2 0xC
16#define MODEL_hasira 0xB
17#define MODEL_ten3 0xA
18#define MODEL_ten2 0x9
19#define MODEL_ten 0x8
20#define MODEL_Default 0x7
21#define MODEL_hako 0x6
22#define MODEL_iwa2 0x5
23#define MODEL_kabe1 0x4
24#define MODEL_futi 0x3
25#define MODEL_yuka 0x2
26#define MODEL_oku 0x1
27#define MODEL_o_kabe 0x0
28