Paper Mario DX
Paper Mario (N64) modding
 
Loading...
Searching...
No Matches
sbk_13_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x29
2#define MODEL_g29 0x28
3#define MODEL_g34 0x27
4#define MODEL_o70 0x26
5#define MODEL_o69 0x25
6#define MODEL_g33 0x24
7#define MODEL_o68 0x23
8#define MODEL_o67 0x22
9#define MODEL_o66 0x21
10#define MODEL_o65 0x20
11#define MODEL_g32 0x1F
12#define MODEL_o64 0x1E
13#define MODEL_o63 0x1D
14#define MODEL_o62 0x1C
15#define MODEL_o61 0x1B
16#define MODEL_g31 0x1A
17#define MODEL_o60 0x19
18#define MODEL_o59 0x18
19#define MODEL_g30 0x17
20#define MODEL_o58 0x16
21#define MODEL_o57 0x15
22#define MODEL_o56 0x14
23#define MODEL_o55 0x13
24#define MODEL_g1 0x12
25#define MODEL_exit 0x11
26#define MODEL_g7 0x10
27#define MODEL_b_w2 0xF
28#define MODEL_b_w 0xE
29#define MODEL_g11 0xD
30#define MODEL_b_s2 0xC
31#define MODEL_b_s 0xB
32#define MODEL_g8 0xA
33#define MODEL_b_e2 0x9
34#define MODEL_b_e 0x8
35#define MODEL_g12 0x7
36#define MODEL_b_n2 0x6
37#define MODEL_b_n 0x5
38#define MODEL_g2 0x4
39#define MODEL_g10 0x3
40#define MODEL_stage 0x2
41#define MODEL_g5 0x1
42#define MODEL_o3 0x0
43