Paper Mario DX
Paper Mario (N64) modding
 
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sbk_15_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x13
2#define MODEL_g1 0x12
3#define MODEL_exit 0x11
4#define MODEL_g7 0x10
5#define MODEL_b_w2 0xF
6#define MODEL_b_w 0xE
7#define MODEL_g11 0xD
8#define MODEL_b_s2 0xC
9#define MODEL_b_s 0xB
10#define MODEL_g8 0xA
11#define MODEL_b_e2 0x9
12#define MODEL_b_e 0x8
13#define MODEL_g12 0x7
14#define MODEL_b_n2 0x6
15#define MODEL_b_n 0x5
16#define MODEL_g2 0x4
17#define MODEL_g10 0x3
18#define MODEL_stage 0x2
19#define MODEL_g5 0x1
20#define MODEL_o3 0x0
21