Paper Mario DX
Paper Mario (N64) modding
 
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sbk_26_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x15
2#define MODEL_g1 0x14
3#define MODEL_g28 0x13
4#define MODEL_g32 0x12
5#define MODEL_o61 0x11
6#define MODEL_o60 0x10
7#define MODEL_o59 0xF
8#define MODEL_exit 0xE
9#define MODEL_g7 0xD
10#define MODEL_b_w2 0xC
11#define MODEL_b_w 0xB
12#define MODEL_g11 0xA
13#define MODEL_b_s2 0x9
14#define MODEL_b_s 0x8
15#define MODEL_g12 0x7
16#define MODEL_b_n2 0x6
17#define MODEL_b_n 0x5
18#define MODEL_g2 0x4
19#define MODEL_g10 0x3
20#define MODEL_stage 0x2
21#define MODEL_g5 0x1
22#define MODEL_o3 0x0
23