Paper Mario DX
Paper Mario (N64) modding
Loading...
Searching...
No Matches
sbk_bt02_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x2C
2
#define MODEL_g47 0x2B
3
#define MODEL_waku1 0x2A
4
#define MODEL_g61 0x29
5
#define MODEL_o322 0x28
6
#define MODEL_o321 0x27
7
#define MODEL_o320 0x26
8
#define MODEL_o319 0x25
9
#define MODEL_yuka 0x24
10
#define MODEL_dai 0x23
11
#define MODEL_waku2 0x22
12
#define MODEL_iwa1 0x21
13
#define MODEL_iwa2 0x20
14
#define MODEL_yasi2 0x1F
15
#define MODEL_o317 0x1E
16
#define MODEL_o318 0x1D
17
#define MODEL_o315 0x1C
18
#define MODEL_o316 0x1B
19
#define MODEL_o313 0x1A
20
#define MODEL_o314 0x19
21
#define MODEL_o311 0x18
22
#define MODEL_o312 0x17
23
#define MODEL_o272 0x16
24
#define MODEL_yasi 0x15
25
#define MODEL_o271 0x14
26
#define MODEL_o230 0x13
27
#define MODEL_o270 0x12
28
#define MODEL_o229 0x11
29
#define MODEL_o269 0x10
30
#define MODEL_o228 0xF
31
#define MODEL_o268 0xE
32
#define MODEL_o214 0xD
33
#define MODEL_o213 0xC
34
#define MODEL_suna1 0xB
35
#define MODEL_suna2 0xA
36
#define MODEL_suna3 0x9
37
#define MODEL_waku 0x8
38
#define MODEL_yuka2 0x7
39
#define MODEL_g48 0x6
40
#define MODEL_g62 0x5
41
#define MODEL_o324 0x4
42
#define MODEL_g63 0x3
43
#define MODEL_o325 0x2
44
#define MODEL_g60 0x1
45
#define MODEL_o233 0x0
46
include
mapfs
sbk_bt02_shape.h
Generated by
1.10.0