Paper Mario DX
Paper Mario (N64) modding
 
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spook.h
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1#ifndef _SPOOK_H_
2#define _SPOOK_H_
3
4#include "common_structs.h"
5
6API_CALLABLE(action_command_spook_init);
7API_CALLABLE(action_command_spook_start);
11
12#endif
void action_command_spook_free(void)
void action_command_spook_update(void)
void action_command_spook_draw(void)