Paper Mario DX
Paper Mario (N64) modding
 
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three_chances.h
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1#ifndef _THREE_CHANCES_H_
2#define _THREE_CHANCES_H_
3
4#include "common_structs.h"
5
6// args: variation
7API_CALLABLE(action_command_three_chances_init);
8
9// args: prep time, duration, difficulty
10API_CALLABLE(action_command_three_chances_start);
11
15
16// variants for this action command
17enum {
21};
22
23#endif
void action_command_three_chances_draw(void)
void action_command_three_chances_free(void)
void action_command_three_chances_update(void)
@ ACV_THREE_CHANCES_CLOUD_NINE
@ ACV_THREE_CHANCES_TURBO_CHARGE
@ ACV_THREE_CHANCES_WATER_BLOCK