Paper Mario DX
Paper Mario (N64) modding
Loading...
Searching...
No Matches
tidal_wave.h
Go to the documentation of this file.
1
#ifndef _TIDAL_WAVE_H_
2
#define _TIDAL_WAVE_H_
3
4
#include "
common_structs.h
"
5
6
API_CALLABLE(action_command_tidal_wave_init);
7
API_CALLABLE(action_command_tidal_wave_start);
8
void
action_command_tidal_wave_update
(
void
);
9
void
action_command_tidal_wave_draw
(
void
);
10
void
action_command_tidal_wave_free
(
void
);
11
12
#endif
common_structs.h
action_command_tidal_wave_update
void action_command_tidal_wave_update(void)
action_command_tidal_wave_draw
void action_command_tidal_wave_draw(void)
action_command_tidal_wave_free
void action_command_tidal_wave_free(void)
src
battle
action_cmd
tidal_wave.h
Generated by
1.10.0