Paper Mario DX
Paper Mario (N64) modding
 
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tik_01_hit.h
Go to the documentation of this file.
1#define COLLIDER_Root 0x13
2#define COLLIDER_exite 0x12
3#define COLLIDER_o63 0x11
4#define COLLIDER_tte 0x10
5#define COLLIDER_deilite 0xF
6#define COLLIDER_deilie 0xE
7#define COLLIDER_ne 0xD
8#define COLLIDER_exitw 0xC
9#define COLLIDER_o64 0xB
10#define COLLIDER_ttw 0xA
11#define COLLIDER_nw 0x9
12#define COLLIDER_deiliw 0x8
13#define COLLIDER_deilitw 0x7
14#define COLLIDER_Default 0x6
15#define COLLIDER_at 0x5
16#define COLLIDER_tennzyou 0x4
17#define COLLIDER_o31 0x3
18#define COLLIDER_o30 0x2
19#define COLLIDER_kabe 0x1
20#define COLLIDER_yuka 0x0
21
22#define ZONE_Root 0x4
23#define ZONE_Default 0x3
24#define ZONE_3 0x2
25#define ZONE_2 0x1
26#define ZONE_1 0x0
27