Paper Mario DX
Paper Mario (N64) modding
 
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tik_01_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x17
2#define MODEL_dokan 0x16
3#define MODEL_doka3 0x15
4#define MODEL_doka2 0x14
5#define MODEL_g7 0x13
6#define MODEL_sizuku 0x12
7#define MODEL_exite 0x11
8#define MODEL_o21 0x10
9#define MODEL_o23 0xF
10#define MODEL_exitw 0xE
11#define MODEL_o22 0xD
12#define MODEL_o20 0xC
13#define MODEL_sui 0xB
14#define MODEL_mizu2 0xA
15#define MODEL_mizu 0x9
16#define MODEL_naga1b 0x8
17#define MODEL_nagare1 0x7
18#define MODEL_Default 0x6
19#define MODEL_masuku 0x5
20#define MODEL_futi 0x4
21#define MODEL_yuka 0x3
22#define MODEL_saku 0x2
23#define MODEL_tennzyou 0x1
24#define MODEL_kabe 0x0
25