Paper Mario DX
Paper Mario (N64) modding
 
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tik_02_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x18
2#define MODEL_dokan 0x17
3#define MODEL_dokan4 0x16
4#define MODEL_dokan3 0x15
5#define MODEL_dokan2 0x14
6#define MODEL_dokan1 0x13
7#define MODEL_g7 0x12
8#define MODEL_sizuku 0x11
9#define MODEL_g5 0x10
10#define MODEL_o22 0xF
11#define MODEL_o20 0xE
12#define MODEL_sui 0xD
13#define MODEL_o49 0xC
14#define MODEL_taki 0xB
15#define MODEL_mizu2 0xA
16#define MODEL_mizu 0x9
17#define MODEL_naga1b 0x8
18#define MODEL_nagare1 0x7
19#define MODEL_Default 0x6
20#define MODEL_masuk 0x5
21#define MODEL_yuka 0x4
22#define MODEL_futi 0x3
23#define MODEL_saku 0x2
24#define MODEL_tennzyou 0x1
25#define MODEL_kabe 0x0
26