Paper Mario DX
Paper Mario (N64) modding
 
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tik_05_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x17
2#define MODEL_dokan 0x16
3#define MODEL_dokan5 0x15
4#define MODEL_dokan4 0x14
5#define MODEL_dokan3 0x13
6#define MODEL_dokan2 0x12
7#define MODEL_dokan1 0x11
8#define MODEL_g7 0x10
9#define MODEL_sizuku 0xF
10#define MODEL_exite 0xE
11#define MODEL_o52 0xD
12#define MODEL_o51 0xC
13#define MODEL_sui 0xB
14#define MODEL_o59 0xA
15#define MODEL_taki 0x9
16#define MODEL_nagab 0x8
17#define MODEL_nagare 0x7
18#define MODEL_Default 0x6
19#define MODEL_masuk 0x5
20#define MODEL_futi 0x4
21#define MODEL_saku 0x3
22#define MODEL_tennzyou 0x2
23#define MODEL_kabe 0x1
24#define MODEL_yuka 0x0
25