Paper Mario DX
Paper Mario (N64) modding
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tik_09_hit.h
Go to the documentation of this file.
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#define COLLIDER_Root 0xF
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#define COLLIDER_g19 0xE
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#define COLLIDER_o59 0xD
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#define COLLIDER_o58 0xC
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#define COLLIDER_exitw 0xB
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#define COLLIDER_nw 0xA
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#define COLLIDER_deiliw 0x9
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#define COLLIDER_deilitw 0x8
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#define COLLIDER_exite 0x7
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#define COLLIDER_deiliye 0x6
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#define COLLIDER_deilie 0x5
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#define COLLIDER_ne 0x4
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#define COLLIDER_Default 0x3
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#define COLLIDER_at 0x2
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#define COLLIDER_kabe 0x1
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#define COLLIDER_yuka 0x0
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#define ZONE_Root 0x4
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#define ZONE_g17 0x3
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#define ZONE_3 0x2
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#define ZONE_2 0x1
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#define ZONE_1 0x0
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include
mapfs
tik_09_hit.h
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