Paper Mario DX
Paper Mario (N64) modding
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tik_10_hit.h
Go to the documentation of this file.
1
#define COLLIDER_Root 0xC
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#define COLLIDER_exite 0xB
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#define COLLIDER_deilite 0xA
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#define COLLIDER_deilie 0x9
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#define COLLIDER_ne 0x8
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#define COLLIDER_Default 0x7
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#define COLLIDER_at 0x6
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#define COLLIDER_o79 0x5
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#define COLLIDER_o78 0x4
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#define COLLIDER_kabe 0x3
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#define COLLIDER_o77 0x2
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#define COLLIDER_o76 0x1
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#define COLLIDER_yuka 0x0
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#define ZONE_Root 0x4
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#define ZONE_g16 0x3
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#define ZONE_o55 0x2
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#define ZONE_o54 0x1
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#define ZONE_o53 0x0
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include
mapfs
tik_10_hit.h
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