Paper Mario DX
Paper Mario (N64) modding
Loading...
Searching...
No Matches
tik_15_hit.h
Go to the documentation of this file.
1
#define COLLIDER_Root 0x10
2
#define COLLIDER_ana 0xF
3
#define COLLIDER_deilite 0xE
4
#define COLLIDER_ne 0xD
5
#define COLLIDER_deilie 0xC
6
#define COLLIDER_tte 0xB
7
#define COLLIDER_g19 0xA
8
#define COLLIDER_o59 0x9
9
#define COLLIDER_o58 0x8
10
#define COLLIDER_Default 0x7
11
#define COLLIDER_kagu 0x6
12
#define COLLIDER_o60 0x5
13
#define COLLIDER_isu1 0x4
14
#define COLLIDER_kurosu 0x3
15
#define COLLIDER_tennzyou 0x2
16
#define COLLIDER_kabe 0x1
17
#define COLLIDER_yuka 0x0
18
19
#define ZONE_Root 0x4
20
#define ZONE_g10 0x3
21
#define ZONE_3 0x2
22
#define ZONE_2 0x1
23
#define ZONE_1 0x0
24
include
mapfs
tik_15_hit.h
Generated by
1.10.0