Paper Mario DX
Paper Mario (N64) modding
 
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tik_15_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x1C
2#define MODEL_dokan 0x1B
3#define MODEL_o54 0x1A
4#define MODEL_dokan2 0x19
5#define MODEL_dokan1 0x18
6#define MODEL_g7 0x17
7#define MODEL_sizuku 0x16
8#define MODEL_ana 0x15
9#define MODEL_oku 0x14
10#define MODEL_tyka 0x13
11#define MODEL_a_kabe 0x12
12#define MODEL_sui 0x11
13#define MODEL_mizu 0x10
14#define MODEL_Default 0xF
15#define MODEL_omasuk 0xE
16#define MODEL_kagu 0xD
17#define MODEL_bin 0xC
18#define MODEL_o45 0xB
19#define MODEL_o44 0xA
20#define MODEL_hako 0x9
21#define MODEL_isu2 0x8
22#define MODEL_isu1 0x7
23#define MODEL_asi 0x6
24#define MODEL_kurosu 0x5
25#define MODEL_yuka 0x4
26#define MODEL_saku 0x3
27#define MODEL_tennzyou 0x2
28#define MODEL_futi 0x1
29#define MODEL_kabe 0x0
30