Paper Mario DX
Paper Mario (N64) modding
 
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tik_17_hit.h
Go to the documentation of this file.
1#define COLLIDER_Root 0xB
2#define COLLIDER_exitd 0xA
3#define COLLIDER_g17 0x9
4#define COLLIDER_o105 0x8
5#define COLLIDER_o104 0x7
6#define COLLIDER_exit 0x6
7#define COLLIDER_o58 0x5
8#define COLLIDER_Default 0x4
9#define COLLIDER_o108 0x3
10#define COLLIDER_kaidan 0x2
11#define COLLIDER_kabe 0x1
12#define COLLIDER_yuka 0x0
13
14#define ZONE_Root 0x4
15#define ZONE_g12 0x3
16#define ZONE_3 0x2
17#define ZONE_2 0x1
18#define ZONE_1 0x0
19