Paper Mario DX
Paper Mario (N64) modding
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tik_18_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x17
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#define MODEL_dokan 0x16
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#define MODEL_doka3 0x15
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#define MODEL_doka2 0x14
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#define MODEL_g7 0x13
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#define MODEL_sizuku 0x12
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#define MODEL_exite 0x11
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#define MODEL_o21 0x10
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#define MODEL_o23 0xF
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#define MODEL_exitw 0xE
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#define MODEL_o22 0xD
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#define MODEL_o20 0xC
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#define MODEL_sui 0xB
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#define MODEL_mizu2 0xA
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#define MODEL_mizu 0x9
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#define MODEL_nagab 0x8
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#define MODEL_nagare 0x7
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#define MODEL_Default 0x6
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#define MODEL_masuku 0x5
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#define MODEL_futi 0x4
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#define MODEL_yuka 0x3
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#define MODEL_saku 0x2
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#define MODEL_tennzyou 0x1
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#define MODEL_kabe 0x0
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include
mapfs
tik_18_shape.h
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