Paper Mario DX
Paper Mario (N64) modding
 
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tik_21_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x1B
2#define MODEL_g15 0x1A
3#define MODEL_o43 0x19
4#define MODEL_dokan 0x18
5#define MODEL_dokan3 0x17
6#define MODEL_dokan2 0x16
7#define MODEL_dokan1 0x15
8#define MODEL_g7 0x14
9#define MODEL_sizuku 0x13
10#define MODEL_sui 0x12
11#define MODEL_mizu 0x11
12#define MODEL_exitw 0x10
13#define MODEL_o41 0xF
14#define MODEL_o40 0xE
15#define MODEL_exite 0xD
16#define MODEL_g18 0xC
17#define MODEL_o47 0xB
18#define MODEL_g17 0xA
19#define MODEL_o46 0x9
20#define MODEL_o45 0x8
21#define MODEL_o44 0x7
22#define MODEL_Default 0x6
23#define MODEL_masuk 0x5
24#define MODEL_yuka 0x4
25#define MODEL_saku 0x3
26#define MODEL_tennzyou 0x2
27#define MODEL_futi 0x1
28#define MODEL_kabe 0x0
29