Paper Mario DX
Paper Mario (N64) modding
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tik_22_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x18
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#define MODEL_dokan 0x17
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#define MODEL_dokan3 0x16
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#define MODEL_dokan2 0x15
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#define MODEL_dokan1 0x14
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#define MODEL_g7 0x13
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#define MODEL_sizuku 0x12
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#define MODEL_sui 0x11
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#define MODEL_mizu 0x10
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#define MODEL_g13 0xF
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#define MODEL_doa2 0xE
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#define MODEL_o47 0xD
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#define MODEL_doa1 0xC
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#define MODEL_o46 0xB
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#define MODEL_o41 0xA
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#define MODEL_o40 0x9
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#define MODEL_Default 0x8
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#define MODEL_dai2 0x7
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#define MODEL_dai1 0x6
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#define MODEL_saku 0x5
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#define MODEL_nasuk 0x4
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#define MODEL_yuka 0x3
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#define MODEL_tennzyou 0x2
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#define MODEL_futi 0x1
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#define MODEL_kabe 0x0
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include
mapfs
tik_22_shape.h
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