Paper Mario DX
Paper Mario (N64) modding
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tik_bt04_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x18
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#define MODEL_g79 0x17
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#define MODEL_waku3 0x16
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#define MODEL_exit 0x15
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#define MODEL_dokan1 0x14
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#define MODEL_kabe2 0x13
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#define MODEL_yuka2 0x12
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#define MODEL_mizu4 0x11
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#define MODEL_mizu3 0x10
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#define MODEL_mizu2 0xF
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#define MODEL_kan 0xE
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#define MODEL_o360 0xD
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#define MODEL_o358 0xC
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#define MODEL_bin 0xB
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#define MODEL_o361 0xA
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#define MODEL_o357 0x9
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#define MODEL_dai 0x8
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#define MODEL_waku1 0x7
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#define MODEL_yuka 0x6
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#define MODEL_g49 0x5
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#define MODEL_dokan2 0x4
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#define MODEL_misu1 0x3
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#define MODEL_gokan3 0x2
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#define MODEL_kabe 0x1
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#define MODEL_waku 0x0
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include
mapfs
tik_bt04_shape.h
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