Paper Mario DX
Paper Mario (N64) modding
 
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trd_00_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x51
2#define MODEL_g21 0x50
3#define MODEL_o95 0x4F
4#define MODEL_o94 0x4E
5#define MODEL_ana 0x4D
6#define MODEL_hibi 0x4C
7#define MODEL_an_kabe 0x4B
8#define MODEL_doakabe 0x4A
9#define MODEL_o75 0x49
10#define MODEL_g14 0x48
11#define MODEL_o70 0x47
12#define MODEL_g13 0x46
13#define MODEL_o69 0x45
14#define MODEL_doa2 0x44
15#define MODEL_o62 0x43
16#define MODEL_doa1 0x42
17#define MODEL_doa 0x41
18#define MODEL_hasi2 0x40
19#define MODEL_h2_waku 0x3F
20#define MODEL_h2_ue 0x3E
21#define MODEL_h2_kiwa 0x3D
22#define MODEL_hasi 0x3C
23#define MODEL_h_waku 0x3B
24#define MODEL_h_ue 0x3A
25#define MODEL_h_kiwa 0x39
26#define MODEL_saku 0x38
27#define MODEL_kusi 0x37
28#define MODEL_dai2 0x36
29#define MODEL_dai 0x35
30#define MODEL_kisi 0x34
31#define MODEL_k_waku 0x33
32#define MODEL_k_sita 0x32
33#define MODEL_k_kiwa 0x31
34#define MODEL_miti 0x30
35#define MODEL_k_ue 0x2F
36#define MODEL_tou2 0x2E
37#define MODEL_o105 0x2D
38#define MODEL_o104 0x2C
39#define MODEL_o103 0x2B
40#define MODEL_o102 0x2A
41#define MODEL_o108 0x29
42#define MODEL_o107 0x28
43#define MODEL_o100 0x27
44#define MODEL_tou 0x26
45#define MODEL_t_yuka 0x25
46#define MODEL_t_hasi 0x24
47#define MODEL_t_kusa 0x23
48#define MODEL_t_waku2 0x22
49#define MODEL_t_waku1 0x21
50#define MODEL_t_saku3 0x20
51#define MODEL_t_saku2 0x1F
52#define MODEL_t_saku 0x1E
53#define MODEL_g_ue 0x1D
54#define MODEL_g_kiwa2 0x1C
55#define MODEL_g_kiwa 0x1B
56#define MODEL_trd 0x1A
57#define MODEL_o_futa2 0x19
58#define MODEL_o_futa 0x18
59#define MODEL_o_doa 0x17
60#define MODEL_o_waku 0x16
61#define MODEL_o_yuka 0x15
62#define MODEL_waku2 0x14
63#define MODEL_waku 0x13
64#define MODEL_sita 0x12
65#define MODEL_mado 0x11
66#define MODEL_kabe 0x10
67#define MODEL_kiwa 0xF
68#define MODEL_sima 0xE
69#define MODEL_yuka3 0xD
70#define MODEL_yuka2 0xC
71#define MODEL_yuka 0xB
72#define MODEL_frame 0xA
73#define MODEL_bero3 0x9
74#define MODEL_bero2 0x8
75#define MODEL_bero 0x7
76#define MODEL_o1 0x6
77#define MODEL_g24 0x5
78#define MODEL_o125 0x4
79#define MODEL_o109 0x3
80#define MODEL_ue 0x2
81#define MODEL_mizu 0x1
82#define MODEL_soko 0x0
83