Paper Mario DX
Paper Mario (N64) modding
Loading...
Searching...
No Matches
trd_07_hit.h
Go to the documentation of this file.
1
#define COLLIDER_Root 0xF
2
#define COLLIDER_g21 0xE
3
#define COLLIDER_o37 0xD
4
#define COLLIDER_g2 0xC
5
#define COLLIDER_kiwa 0xB
6
#define COLLIDER_yuka1 0xA
7
#define COLLIDER_exite 0x9
8
#define COLLIDER_ne 0x8
9
#define COLLIDER_tte 0x7
10
#define COLLIDER_deilie 0x6
11
#define COLLIDER_deilite 0x5
12
#define COLLIDER_exitw 0x4
13
#define COLLIDER_nw 0x3
14
#define COLLIDER_ttw 0x2
15
#define COLLIDER_deiliw 0x1
16
#define COLLIDER_deilitw 0x0
17
18
#define ZONE_Root 0x4
19
#define ZONE_g2 0x3
20
#define ZONE_yuka1 0x2
21
#define ZONE_tte 0x1
22
#define ZONE_deiliw 0x0
23
include
mapfs
trd_07_hit.h
Generated by
1.10.0