Paper Mario DX
Paper Mario (N64) modding
Loading...
Searching...
No Matches
trd_bt05_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x1E
2
#define MODEL_dai 0x1D
3
#define MODEL_g64 0x1C
4
#define MODEL_o318 0x1B
5
#define MODEL_g63 0x1A
6
#define MODEL_mizu4 0x19
7
#define MODEL_waku1 0x18
8
#define MODEL_yuka 0x17
9
#define MODEL_g59 0x16
10
#define MODEL_waku2 0x15
11
#define MODEL_ori 0x14
12
#define MODEL_saku2 0x13
13
#define MODEL_saku1 0x12
14
#define MODEL_kusari1 0x11
15
#define MODEL_kai 0x10
16
#define MODEL_hako 0xF
17
#define MODEL_hikari2 0xE
18
#define MODEL_hikari 0xD
19
#define MODEL_mado 0xC
20
#define MODEL_soto 0xB
21
#define MODEL_yuka3 0xA
22
#define MODEL_yuka4 0x9
23
#define MODEL_yuka2 0x8
24
#define MODEL_g68 0x7
25
#define MODEL_mizu3 0x6
26
#define MODEL_g67 0x5
27
#define MODEL_mizu2 0x4
28
#define MODEL_g66 0x3
29
#define MODEL_mizu1 0x2
30
#define MODEL_oku 0x1
31
#define MODEL_waku 0x0
32
include
mapfs
trd_bt05_shape.h
Generated by
1.10.0