Paper Mario DX
Paper Mario (N64) modding
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tst_01_hit.h
Go to the documentation of this file.
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#define COLLIDER_Root 0x13
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#define COLLIDER_g1 0x12
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#define COLLIDER_g3 0x11
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#define COLLIDER_o17 0x10
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#define COLLIDER_o16 0xF
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#define COLLIDER_deilite 0xE
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#define COLLIDER_deilitw 0xD
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#define COLLIDER_deilie 0xC
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#define COLLIDER_deiliw 0xB
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#define COLLIDER_g2 0xA
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#define COLLIDER_o21 0x9
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#define COLLIDER_o20 0x8
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#define COLLIDER_o19 0x7
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#define COLLIDER_o18 0x6
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#define COLLIDER_o10 0x5
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#define COLLIDER_o9 0x4
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#define COLLIDER_o7 0x3
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#define COLLIDER_o8 0x2
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#define COLLIDER_o11 0x1
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#define COLLIDER_o1 0x0
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#define ZONE_Root 0x2
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#define ZONE_g1 0x1
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#define ZONE_o22 0x0
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include
mapfs
tst_01_hit.h
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