Paper Mario DX
Paper Mario (N64) modding
 
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tst_01_hit.h
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1#define COLLIDER_Root 0x13
2#define COLLIDER_g1 0x12
3#define COLLIDER_g3 0x11
4#define COLLIDER_o17 0x10
5#define COLLIDER_o16 0xF
6#define COLLIDER_deilite 0xE
7#define COLLIDER_deilitw 0xD
8#define COLLIDER_deilie 0xC
9#define COLLIDER_deiliw 0xB
10#define COLLIDER_g2 0xA
11#define COLLIDER_o21 0x9
12#define COLLIDER_o20 0x8
13#define COLLIDER_o19 0x7
14#define COLLIDER_o18 0x6
15#define COLLIDER_o10 0x5
16#define COLLIDER_o9 0x4
17#define COLLIDER_o7 0x3
18#define COLLIDER_o8 0x2
19#define COLLIDER_o11 0x1
20#define COLLIDER_o1 0x0
21
22#define ZONE_Root 0x2
23#define ZONE_g1 0x1
24#define ZONE_o22 0x0
25