Paper Mario DX
Paper Mario (N64) modding
Loading...
Searching...
No Matches
tst_04_hit.h
Go to the documentation of this file.
1
#define COLLIDER_Root 0x15
2
#define COLLIDER_g7 0x14
3
#define COLLIDER_o19 0x13
4
#define COLLIDER_o17 0x12
5
#define COLLIDER_o16 0x11
6
#define COLLIDER_o20 0x10
7
#define COLLIDER_deilite 0xF
8
#define COLLIDER_deilie 0xE
9
#define COLLIDER_o21 0xD
10
#define COLLIDER_deilitw 0xC
11
#define COLLIDER_deiliw 0xB
12
#define COLLIDER_g1 0xA
13
#define COLLIDER_g5 0x9
14
#define COLLIDER_o5 0x8
15
#define COLLIDER_g4 0x7
16
#define COLLIDER_g6 0x6
17
#define COLLIDER_o3 0x5
18
#define COLLIDER_o4 0x4
19
#define COLLIDER_g2 0x3
20
#define COLLIDER_o18 0x2
21
#define COLLIDER_o2 0x1
22
#define COLLIDER_o1 0x0
23
24
#define ZONE_Root 0x5
25
#define ZONE_g7 0x4
26
#define ZONE_o17 0x3
27
#define ZONE_o16 0x2
28
#define ZONE_deilie 0x1
29
#define ZONE_deiliw 0x0
30
include
mapfs
tst_04_hit.h
Generated by
1.10.0