Paper Mario DX
Paper Mario (N64) modding
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tst_11_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x4C
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#define MODEL_g49 0x4B
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#define MODEL_o170 0x4A
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#define MODEL_o169 0x49
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#define MODEL_o168 0x48
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#define MODEL_o167 0x47
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#define MODEL_g42 0x46
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#define MODEL_g48 0x45
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#define MODEL_o166 0x44
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#define MODEL_o164 0x43
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#define MODEL_o163 0x42
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#define MODEL_o162 0x41
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#define MODEL_o161 0x40
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#define MODEL_g47 0x3F
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#define MODEL_o160 0x3E
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#define MODEL_g46 0x3D
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#define MODEL_o159 0x3C
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#define MODEL_o157 0x3B
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#define MODEL_o156 0x3A
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#define MODEL_o155 0x39
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#define MODEL_g45 0x38
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#define MODEL_o154 0x37
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#define MODEL_o153 0x36
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#define MODEL_g44 0x35
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#define MODEL_o151 0x34
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#define MODEL_o150 0x33
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#define MODEL_g43 0x32
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#define MODEL_o149 0x31
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#define MODEL_g36 0x30
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#define MODEL_g37 0x2F
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#define MODEL_o138 0x2E
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#define MODEL_o137 0x2D
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#define MODEL_o136 0x2C
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#define MODEL_o135 0x2B
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#define MODEL_g17 0x2A
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#define MODEL_g21 0x29
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#define MODEL_o94 0x28
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#define MODEL_g19 0x27
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#define MODEL_o89 0x26
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#define MODEL_o85 0x25
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#define MODEL_g18 0x24
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#define MODEL_o84 0x23
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#define MODEL_o83 0x22
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#define MODEL_o82 0x21
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#define MODEL_g16 0x20
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#define MODEL_o81 0x1F
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#define MODEL_o80 0x1E
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#define MODEL_o79 0x1D
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#define MODEL_o78 0x1C
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#define MODEL_g13 0x1B
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#define MODEL_o70 0x1A
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#define MODEL_o65 0x19
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#define MODEL_o64 0x18
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#define MODEL_o63 0x17
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#define MODEL_g7 0x16
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#define MODEL_g12 0x15
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#define MODEL_o53 0x14
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#define MODEL_o51 0x13
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#define MODEL_o50 0x12
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#define MODEL_o49 0x11
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#define MODEL_o48 0x10
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#define MODEL_g11 0xF
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#define MODEL_o47 0xE
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#define MODEL_g10 0xD
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#define MODEL_o46 0xC
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#define MODEL_o42 0xB
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#define MODEL_o41 0xA
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#define MODEL_o40 0x9
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#define MODEL_g9 0x8
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#define MODEL_o131 0x7
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#define MODEL_o132 0x6
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#define MODEL_o38 0x5
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#define MODEL_g8 0x4
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#define MODEL_o33 0x3
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#define MODEL_o57 0x2
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#define MODEL_g29 0x1
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#define MODEL_o134 0x0
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include
mapfs
tst_11_shape.h
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