Paper Mario DX
Paper Mario (N64) modding
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tst_12_hit.h
Go to the documentation of this file.
1
#define COLLIDER_Root 0x11
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#define COLLIDER_g5 0x10
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#define COLLIDER_o89 0xF
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#define COLLIDER_o88 0xE
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#define COLLIDER_o87 0xD
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#define COLLIDER_o86 0xC
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#define COLLIDER_o85 0xB
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#define COLLIDER_o28 0xA
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#define COLLIDER_o25 0x9
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#define COLLIDER_g13 0x8
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#define COLLIDER_o56 0x7
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#define COLLIDER_o55 0x6
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#define COLLIDER_o54 0x5
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#define COLLIDER_o53 0x4
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#define COLLIDER_o52 0x3
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#define COLLIDER_g6 0x2
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#define COLLIDER_o34 0x1
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#define COLLIDER_o92 0x0
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#define ZONE_Root 0x2
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#define ZONE_g6 0x1
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#define ZONE_o31 0x0
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include
mapfs
tst_12_hit.h
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