Paper Mario DX
Paper Mario (N64) modding
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tst_12_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x42
2
#define MODEL_g21 0x41
3
#define MODEL_o91 0x40
4
#define MODEL_o90 0x3F
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#define MODEL_g20 0x3E
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#define MODEL_o83 0x3D
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#define MODEL_o82 0x3C
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#define MODEL_g19 0x3B
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#define MODEL_o76 0x3A
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#define MODEL_o73 0x39
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#define MODEL_o71 0x38
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#define MODEL_o70 0x37
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#define MODEL_o69 0x36
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#define MODEL_o67 0x35
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#define MODEL_g18 0x34
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#define MODEL_o62 0x33
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#define MODEL_o61 0x32
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#define MODEL_g17 0x31
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#define MODEL_o80 0x30
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#define MODEL_o79 0x2F
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#define MODEL_o78 0x2E
22
#define MODEL_o77 0x2D
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#define MODEL_o65 0x2C
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#define MODEL_o64 0x2B
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#define MODEL_o60 0x2A
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#define MODEL_o59 0x29
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#define MODEL_o58 0x28
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#define MODEL_g13 0x27
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#define MODEL_o56 0x26
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#define MODEL_o55 0x25
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#define MODEL_o54 0x24
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#define MODEL_o53 0x23
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#define MODEL_o52 0x22
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#define MODEL_g8 0x21
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#define MODEL_g12 0x20
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#define MODEL_o81 0x1F
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#define MODEL_o63 0x1E
38
#define MODEL_o51 0x1D
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#define MODEL_o50 0x1C
40
#define MODEL_o49 0x1B
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#define MODEL_o48 0x1A
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#define MODEL_g11 0x19
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#define MODEL_o47 0x18
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#define MODEL_o46 0x17
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#define MODEL_o45 0x16
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#define MODEL_o44 0x15
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#define MODEL_g10 0x14
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#define MODEL_o40 0x13
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#define MODEL_o39 0x12
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#define MODEL_o38 0x11
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#define MODEL_o22 0x10
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#define MODEL_g5 0xF
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#define MODEL_o89 0xE
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#define MODEL_o88 0xD
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#define MODEL_o87 0xC
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#define MODEL_o86 0xB
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#define MODEL_o85 0xA
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#define MODEL_o25 0x9
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#define MODEL_g6 0x8
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#define MODEL_g7 0x7
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#define MODEL_o37 0x6
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#define MODEL_o36 0x5
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#define MODEL_o35 0x4
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#define MODEL_o34 0x3
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#define MODEL_o33 0x2
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#define MODEL_o32 0x1
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#define MODEL_o31 0x0
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include
mapfs
tst_12_shape.h
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