Paper Mario DX
Paper Mario (N64) modding
 
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whirlwind.h
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1#ifndef _WHIRLWIND_H_
2#define _WHIRLWIND_H_
3
4#include "common_structs.h"
5
6// args: variation
7API_CALLABLE(action_command_whirlwind_init);
8
9// args: prep time, duration, difficulty
10API_CALLABLE(action_command_whirlwind_start);
11
15
16enum {
19};
20
21#endif
@ ACV_WHIRLWIND_BUZZAR
Definition whirlwind.h:18
@ ACV_WHIRLWIND_HUFF
Definition whirlwind.h:17
void action_command_whirlwind_free(void)
void action_command_whirlwind_draw(void)
void action_command_whirlwind_update(void)