Paper Mario DX
Paper Mario (N64) modding
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11.c
Go to the documentation of this file.
1
#include "
animation_script.h
"
2
3
AnimScript
LavaPiranha_ModelScript_11
= {
4
as_SetRotation
(1, 0.0, 0.0, 0.0)
5
as_SetPos
(1, 0, 0, 0)
6
as_SetScale
(1, 1.0, 1.0, 1.0)
7
as_SetRotation
(2, 0.0, 0.0, 5.0)
8
as_SetPos
(2, 110, 3, -11)
9
as_SetScale
(2, 1.0, 1.0, 1.0)
10
as_SetRotation
(3, 0.0, 0.0, -44.995)
11
as_SetPos
(3, 112, 42, -11)
12
as_SetScale
(3, 1.0, 1.0, 1.0)
13
as_SetRotation
(4, 0.0, 0.0, 14.995)
14
as_SetPos
(4, 140, 73, -11)
15
as_SetScale
(4, 1.0, 1.0, 1.0)
16
as_SetRotation
(5, 0.0, 0.0, 114.995)
17
as_SetPos
(5, 120, 108, -11)
18
as_SetScale
(5, 1.0, 1.0, 1.0)
19
as_SetRotation
(6, 0.0, 0.0, 30.0)
20
as_SetPos
(6, 122, -13, -10)
21
as_SetScale
(6, 1.0, 1.0, 1.0)
22
as_SetRotation
(7, 0.0, 0.0, -19.995)
23
as_SetPos
(7, 106, 23, -10)
24
as_SetScale
(7, 1.0, 1.0, 1.0)
25
as_SetRotation
(8, 0.0, 0.0, -30.0)
26
as_SetPos
(8, 127, 56, -10)
27
as_SetScale
(8, 1.0, 1.0, 1.0)
28
as_SetRotation
(9, 0.0, 0.0, 60.0)
29
as_SetPos
(9, 137, 94, -10)
30
as_SetScale
(9, 1.0, 1.0, 1.0)
31
as_SetRotation
(10, 0.0, 0.0, 24.995)
32
as_SetPos
(10, 102, 100, -10)
33
as_SetScale
(10, 1.0, 1.0, 1.0)
34
as_Wait
(1)
35
as_SetRotation
(3, 0.0, 0.0, -42.405)
36
as_SetPos
(3, 111, 43, -11)
37
as_SetRotation
(4, 0.0, 0.0, 20.185)
38
as_SetPos
(4, 138, 74, -11)
39
as_SetPos
(5, 115, 107, -11)
40
as_SetRotation
(7, 0.0, 0.0, -18.7)
41
as_SetRotation
(8, 0.0, 0.0, -26.11)
42
as_SetPos
(8, 126, 57, -10)
43
as_SetRotation
(9, 0.0, 0.0, 66.48)
44
as_SetPos
(9, 133, 95, -10)
45
as_SetPos
(10, 97, 98, -10)
46
as_Wait
(1)
47
as_SetRotation
(3, 0.0, 0.0, -37.59)
48
as_SetRotation
(4, 0.0, 0.0, 29.81)
49
as_SetPos
(4, 134, 77, -11)
50
as_SetPos
(5, 106, 104, -11)
51
as_SetRotation
(7, 0.0, 0.0, -16.295)
52
as_SetPos
(7, 107, 23, -10)
53
as_SetRotation
(8, 0.0, 0.0, -18.885)
54
as_SetPos
(8, 124, 58, -10)
55
as_SetRotation
(9, 0.0, 0.0, 78.515)
56
as_SetPos
(9, 126, 97, -10)
57
as_SetPos
(10, 88, 95, -10)
58
as_Wait
(1)
59
as_SetRotation
(3, 0.0, 0.0, -35.0)
60
as_SetPos
(3, 110, 43, -11)
61
as_SetRotation
(4, 0.0, 0.0, 35.0)
62
as_SetPos
(4, 132, 78, -11)
63
as_SetPos
(5, 102, 102, -11)
64
as_SetRotation
(7, 0.0, 0.0, -14.995)
65
as_SetRotation
(8, 0.0, 0.0, -14.995)
66
as_SetPos
(8, 123, 58, -10)
67
as_SetRotation
(9, 0.0, 0.0, 85.0)
68
as_SetPos
(9, 122, 98, -10)
69
as_SetPos
(10, 84, 93, -10)
70
as_Wait
(1)
71
as_SetRotation
(3, 0.0, 0.0, -35.555)
72
as_SetPos
(3, 111, 43, -11)
73
as_SetRotation
(4, 0.0, 0.0, 33.89)
74
as_SetPos
(5, 103, 102, -11)
75
as_SetRotation
(7, 0.0, 0.0, -15.275)
76
as_SetRotation
(8, 0.0, 0.0, -15.825)
77
as_SetRotation
(9, 0.0, 0.0, 83.615)
78
as_SetPos
(9, 123, 98, -10)
79
as_SetRotation
(10, 0.0, 0.0, 27.59)
80
as_SetPos
(10, 85, 94, -10)
81
as_Wait
(1)
82
as_SetRotation
(3, 0.0, 0.0, -36.98)
83
as_SetRotation
(4, 0.0, 0.0, 31.03)
84
as_SetPos
(4, 134, 77, -11)
85
as_SetPos
(5, 105, 103, -11)
86
as_SetRotation
(7, 0.0, 0.0, -15.99)
87
as_SetRotation
(8, 0.0, 0.0, -17.97)
88
as_SetPos
(8, 124, 58, -10)
89
as_SetRotation
(9, 0.0, 0.0, 80.045)
90
as_SetPos
(9, 125, 97, -10)
91
as_SetRotation
(10, 0.0, 0.0, 32.405)
92
as_SetPos
(10, 87, 95, -10)
93
as_Wait
(1)
94
as_SetRotation
(3, 0.0, 0.0, -38.93)
95
as_SetRotation
(4, 0.0, 0.0, 27.125)
96
as_SetPos
(4, 135, 76, -11)
97
as_SetPos
(5, 109, 105, -11)
98
as_SetRotation
(7, 0.0, 0.0, -16.965)
99
as_SetRotation
(8, 0.0, 0.0, -20.9)
100
as_SetPos
(8, 125, 57, -10)
101
as_SetRotation
(9, 0.0, 0.0, 75.16)
102
as_SetPos
(9, 128, 97, -10)
103
as_SetRotation
(10, 0.0, 0.0, 35.0)
104
as_SetPos
(10, 90, 97, -10)
105
as_Wait
(1)
106
as_SetRotation
(3, 0.0, 0.0, -41.065)
107
as_SetRotation
(4, 0.0, 0.0, 22.87)
108
as_SetPos
(4, 137, 75, -11)
109
as_SetPos
(5, 113, 106, -11)
110
as_SetRotation
(7, 0.0, 0.0, -18.03)
111
as_SetPos
(7, 106, 23, -10)
112
as_SetRotation
(8, 0.0, 0.0, -24.095)
113
as_SetRotation
(9, 0.0, 0.0, 69.835)
114
as_SetPos
(9, 131, 96, -10)
115
as_SetRotation
(10, 0.0, 0.0, 33.43)
116
as_SetPos
(10, 94, 98, -10)
117
as_Wait
(1)
118
as_SetRotation
(3, 0.0, 0.0, -43.015)
119
as_SetPos
(3, 111, 42, -11)
120
as_SetRotation
(4, 0.0, 0.0, 18.965)
121
as_SetPos
(4, 138, 74, -11)
122
as_SetPos
(5, 116, 107, -11)
123
as_SetRotation
(7, 0.0, 0.0, -19.005)
124
as_SetRotation
(8, 0.0, 0.0, -27.02)
125
as_SetPos
(8, 126, 56, -10)
126
as_SetRotation
(9, 0.0, 0.0, 64.955)
127
as_SetPos
(9, 134, 95, -10)
128
as_SetRotation
(10, 0.0, 0.0, 30.0)
129
as_SetPos
(10, 98, 99, -10)
130
as_Wait
(1)
131
as_SetRotation
(3, 0.0, 0.0, -44.44)
132
as_SetPos
(3, 112, 42, -11)
133
as_SetRotation
(4, 0.0, 0.0, 16.105)
134
as_SetPos
(4, 139, 73, -11)
135
as_SetPos
(5, 119, 108, -11)
136
as_SetRotation
(7, 0.0, 0.0, -19.72)
137
as_SetRotation
(8, 0.0, 0.0, -29.165)
138
as_SetRotation
(9, 0.0, 0.0, 61.38)
139
as_SetPos
(9, 136, 94, -10)
140
as_SetRotation
(10, 0.0, 0.0, 26.56)
141
as_SetPos
(10, 101, 100, -10)
142
as_Wait
(1)
143
as_Restart
144
as_End
145
};
LavaPiranha_ModelScript_11
AnimScript LavaPiranha_ModelScript_11
Definition
11.c:3
animation_script.h
as_Wait
#define as_Wait(time)
Definition
animation_script.h:35
AnimScript
s16 AnimScript[]
Definition
animation_script.h:6
as_SetPos
#define as_SetPos(node, x, y, z)
Definition
animation_script.h:40
as_SetRotation
#define as_SetRotation(node, x, y, z)
Definition
animation_script.h:39
as_SetScale
#define as_SetScale(node, x, y, z)
Definition
animation_script.h:41
as_End
#define as_End
Definition
animation_script.h:34
as_Restart
#define as_Restart
Definition
animation_script.h:37
src
world
model_anim
kzn
11.c
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